[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [Background(image="66_g10_instituteinterior",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [dialog] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]
乌萨斯,远北中心矿区研究所> [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(key="$wasteland_loop", volume=0.6)] [name="科谢尼娅"]呃...... [dialog] [charslot(slot = "m", name = "avg_4179_monstr_1#8$1",duration=0.5)] [delay(time=0.8)] [name="Mon3tr"]科谢尼娅! [name="Mon3tr"]科谢尼娅,你醒了吗?你感觉怎么样? [charslot] [name="科谢尼娅"]感觉?我不知道,我应该有感觉吗? [dialog] [PlaySound(key="$d_avg_clothmovement",volume=0.7)] [charslot(slot = "m", name = "avg_4208_wintim_1#1$2",duration=1)] [delay(time=2)] [name="科谢尼娅"]......你...... [charslot(slot = "m", name = "avg_4208_wintim_1#2$2")] [name="科谢尼娅"]你不是凯尔希。 [charslot(slot = "m", name = "avg_4208_wintim_1#8$2")] [name="科谢尼娅"]不......你本来就不是凯尔希,我为什么要这样讲......该死,我的脑子——我到底在说什么。 [charslot(slot = "m", name = "avg_4179_monstr_1#9$1")] [name="Mon3tr"]我叫Mon3tr,是罗德岛的干员......也是凯尔希的同伴。 [charslot(slot = "m", name = "avg_4208_wintim_1#6$2")] [multiline(name="科谢尼娅")]Mon3tr,我似乎听过这个名字,但不记得是在哪里......那你呢,你又是谁?你们为什么—— [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [multiline(name="科谢尼娅")]咳、咳咳! [charslot(slot = "m", name = "avg_4179_monstr_1#8$1")] [name="Mon3tr"]别急,慢慢来! [dialog] [charslot] [Decision(options="我是{@nickname}。", values="1")] [Predicate(references="1")] [Decision(options="我们来自罗德岛。; 我们需要你的帮助。", values="1;2")] [Predicate(references="1;2")] [charslot(slot = "m", name = "avg_4208_wintim_1#1$2")] [name="科谢尼娅"]所以你们确实跟凯尔希所长有关系。 [name="科谢尼娅"]罗德岛......塞拉菲娜也提起过。你们需要什么帮助? [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [name="科谢尼娅"]......现在的我,又能做什么? [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="这个还给你。", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_4208_wintim_1#2$2")] [name="科谢尼娅"]哦,老天。烧了吧。 [charslot(slot = "m", name = "avg_4208_wintim_1#3$2")] [name="科谢尼娅"]我还以为自己至少能清醒到把它销毁......看来就算戒酒也不能挽救我的头脑分毫。 [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [name="科谢尼娅"]这东西是写给死人看的,希望它没有冒犯到你们。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="......抱歉,我们的确看过了。; 我们想向你询问一些事情。", values="1;2")] [Predicate(references="1;2")] [Decision(options="你曾经在切尔诺伯格研究石棺。; 你的信和对凯尔希的称呼也证实了这点。", values="1;2")] [Predicate(references="1;2")] [charslot(slot = "m", name = "avg_4208_wintim_1#3$2")] [name="科谢尼娅"]那已经是很久以前的事了...... [name="科谢尼娅"]当时,我只是一个助手,跟着伊利亚老师做一些再基础不过的数据分析工作,和项目算不上有多么深的联系...... [charslot(slot = "m", name = "avg_4208_wintim_1#1$2")] [name="科谢尼娅"]现在来看,就是这一点联系毁了我。我倒是宁愿那一切都没有发生过。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="但你仍称凯尔希为所长,你还记挂着研究所。", values="1")] [Predicate(references="1")] [Decision(options="你是否知道石棺如今的位置,或者它可能的去向。", values="1")] [Predicate(references="1")] [charslot] [charslot(slot = "m", name = "avg_4179_monstr_1#2$1")] [name="Mon3tr"]虽然说起来有些复杂,但我们现在非常需要石棺,我们—— [charslot(slot = "m", name = "avg_4208_wintim_1#8$2")] [name="科谢尼娅"]不,等等,我不明白。“如今的位置”是什么意思? [name="科谢尼娅"]石棺不是在切尔诺伯格吗? [charslot(slot = "m", name = "avg_4179_monstr_1#5$1")] [name="Mon3tr"]——什么? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [charslot(slot = "m", name = "avg_4208_wintim_1#3$2")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [name="科谢尼娅"]......所以,不仅石棺已经不在切城,就连那座城市本身也已经完全变样了...... [name="科谢尼娅"]我不知道后来发生了这样的事,对石棺的去向也一无所知...... [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [name="科谢尼娅"]抱歉,我帮不上忙。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="那你是否知道......;阿尔乔姆·恰达耶夫。", values="1;2")] [Predicate(references="1;2")] [charslot(slot = "m", name = "avg_4208_wintim_1#8$2")] [name="科谢尼娅"]你们......怎么会知道这个名字? [charslot(slot = "m", name = "avg_4179_monstr_1#8$1")] [name="Mon3tr"]先别管了!你认识他对不对?他有没有和你说过,关于石棺的事—— [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [name="科谢尼娅"]不......其实,我从来没有见过他。 [charslot(slot = "m", name = "avg_4179_monstr_1#5$1")] [name="Mon3tr"]没有见过......? [charslot(slot = "m", name = "avg_4208_wintim_1#1$2")] [name="科谢尼娅"]当年切城研究所的事故发生后,有一个叫这个名字的人以信件的方式联系到了我...... [name="科谢尼娅"]他自称是伊利亚老师的朋友,并为老师的遭遇感到遗憾,表示愿意为旧友的学生提供帮助,推荐我去一些国内知名的实验室。 [charslot(slot = "m", name = "avg_4208_wintim_1#8$2")] [name="科谢尼娅"]我曾经一度以为那是恶劣的恶作剧......直到他信中提到的那些资源雄厚的实验室主动找上了我。 [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [name="科谢尼娅"]后来,这样的事又发生了几次,他确实为我带来了很多难得的机会......可直到现在,我还是不知道这个人究竟是谁,又为什么要帮我。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="在不久前,他曾再次联系过你。", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_4208_wintim_1#1$2")] [name="科谢尼娅"]是的......他邀请我去圣骏堡,声称那里有一个非常重要的项目,能让我大展身手。 [charslot(slot = "m", name = "avg_4208_wintim_1#7$2")] [name="科谢尼娅"]可是我累了,我还能做些什么......回顾我此前做的一切,我只能带来灾难。 [name="科谢尼娅"]如果要挑选一个地方当作我腐烂的人生的终点的话,那就是这片远北冻土吧。 [charslot(slot = "m", name = "avg_4179_monstr_1#9$1")] [name="Mon3tr"](博士......现在怎么办?) [dialog] [charslot] [Decision(options="(那个圣骏堡的实验项目听上去有些可疑。);(听起来她也不知道更多了。)", values="1;2")] [Predicate(references="1;2")] [Decision(options="科谢尼娅,你和塞拉菲娜是怎么认识的?", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_4208_wintim_1#1$2")] [name="科谢尼娅"]你们的流动医疗队在矿区内受研究所监管,一来二去我们也就认识了。 [name="科谢尼娅"]不过我们本来也没说过太多话,这里不允许研究人员与项目以外的人交往过密。 [name="科谢尼娅"]想找她的话,现在也有点晚了。她带着你们的雇员离开了研究所,已经不在这里了。 [charslot(slot = "m", name = "avg_4208_wintim_1#3$2")] [name="科谢尼娅"]和那群矿工一起...... [name="科谢尼娅"]...... [charslot(slot = "m", name = "avg_4208_wintim_1#2$2")] [name="科谢尼娅"]我知道的就只有这些了。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="你在信里提到的“奥卡”是什么?;研究所利用感染者矿工进行了什么研究?", values="1;2")] [Predicate(references="1;2")] [charslot(slot = "m", name = "avg_4208_wintim_1#2$2")] [name="科谢尼娅"]...... [charslot(slot = "m", name = "avg_4208_wintim_1#4$2")] [name="科谢尼娅"]那是一个该死的错误...... [charslot(slot = "m", name = "avg_4208_wintim_1#5$2")] [name="科谢尼娅"]我不知道......我根本不知道他们会用“奥卡”做这些事...... [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="冷静一些。;我们现在还有修正错误的机会。", values="1;2")] [Predicate(references="1;2")] [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g3_miningarea",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [dialog] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]
乌萨斯远北中心矿区> [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(intro="$escape_intro",key="$escape_loop", volume=0.6)] [charslot(slot = "m", name = "avg_1037_amiya3_1#1$1")] [name="阿米娅"]......中心矿区规模庞大,下辖的十一个矿场都由地面物流系统连接。 [name="阿米娅"]每个矿场都设置了站点,会通过载具将各环节的产出分别运送到洗矿厂、加工区和仓库。 [name="阿米娅"]从地图上看,这里就是最大的仓库,旁边是工人社区,后面是矿区的南出口。 [name="阿米娅"]这个安排...... [charslot(slot = "m", name = "avg_1037_amiya3_1#6$1")] [name="阿米娅"]把矿工宿舍放在储藏源石的仓库旁边,这不是信任他们,而是根本没把活性源石微粒的危害当回事。 [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]阿米娅。 [charslot(slot = "m", name = "avg_1037_amiya3_1#1$1")] [name="阿米娅"]嗯?您发现什么了吗? [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]芯片。 [name="Mantra"]研究所的信息栏里提到,这里的矿工身上都装有定位芯片。这可能也是我们之前遇到的那群矿工被纠察队找上的原因。 [name="Mantra"]在我们追踪的这群矿工选择离开前,他们必须把芯片处理掉。 [charslot(slot = "m", name = "avg_1037_amiya3_1#5$1")] [name="阿米娅"]他们自己拆掉了芯片吗? [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](摇头) [charslot(slot = "m", name = "avg_npc_1560_1#1$1")] [name="严谨的干员"]队长,您是对的!我们在南宿舍区里找到了绷带、止血钳等医疗用品,都是罗德岛制式。 [name="严谨的干员"]绷带上有血,止血钳上也是,他们用铁床架拼成了临时手术台,可能在那里进行过外科手术。 [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]我怀疑在这片区域发生过规模不小的打斗,在打斗中受伤的人可能需要包扎伤口,甚至进行一些缝合。 [name="阿洛伊泽"]发现这些痕迹都是合理的。 [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](摇头) [charslot(slot = "m", name = "char_401_elysm_na_1#8")] [name="极境"]队长问有没有发现被取出来的定位芯片。 [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]我没看到。 [charslot(slot = "m", name = "avg_npc_1560_1#1$1")] [name="严谨的干员"]没有,我们已经把这片区域都翻遍了。 [name="严谨的干员"]就像阿洛伊泽小姐说的那样,仓库内部和外部都遭到了人为破坏,看起来发生过战斗。 [name="严谨的干员"]但我认为规模不算大,也可能痕迹已经被新下的雪盖住了...... [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](点头) [charslot(slot = "m", name = "char_401_elysm_na_1#5")] [name="极境"]好,辛苦了! [name="极境"]队长,我们过去看看? [charslot] 没有回答,斐迪亚径直向仓库走去。 军人顿了一顿,随后也跟上了几人的脚步。 [PlaySound(key="$d_avg_snowcrwdmarch", volume=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="bg_battlefield",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]...... [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]看来你也发现了。说实话,我说战斗规模不小,就是因为—— [charslot(slot = "m", focus = "n")] 近卫军走到一边,示意站在对面的极境和自己一起把地上的防水布掀开。 白色的物质盖住了下面洞中凹凸不平的物体,看上去像厚重而脏污的雪。 [charslot] [charslot(slot = "m", name = "avg_1037_amiya3_1#7$1")] [name="阿米娅"]这个味道......好像不是雪。 [charslot(slot = "m", name = "avg_npc_1966_1#3$1")] [name="阿洛伊泽"]没错,是石灰。 [charslot(slot = "m", name = "avg_1037_amiya3_1#6$1")] [name="阿米娅"]...... [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]而石灰下面是尸体,阿米娅小姐。 [name="阿洛伊泽"]刚才我告诉你们的干员,这边我已经检查完了,所以他们便相信了,没有再次搜查这块地方。 [name="阿洛伊泽"]我本来不打算告诉你们...... [name="阿洛伊泽"]他们一开始应该是想把尸体都烧掉,但发现点不起那么大的火,就决定就地取材,拿生石灰盖住气味,再用防水布盖住坑洞。 [charslot(slot = "m", name = "avg_npc_1966_1#1$1")] [name="阿洛伊泽"]这起作用了,至少我们确实没闻到血腥味,对吧? [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](摇头) [charslot(slot = "m", name = "char_401_elysm_na_1#8")] [name="极境"]......队长说死者是纠察队成员。 [charslot(slot = "m", name = "avg_npc_1966_1#1$1")] [name="阿洛伊泽"]现在还不好说,得等我下去看看底下到底躺了些什么倒霉家伙。 [charslot(slot = "m", name = "avg_1037_amiya3_1#1$1")] [name="阿米娅"]我来......我来帮您吧。 [charslot(slot = "m", name = "avg_npc_1966_1#1$1")] [name="阿洛伊泽"]不用,一会儿来个人拉我上来就行。 [dialog] [playsound(key="$d_avg_clothmovementsp")] [charslot(slot = "m", action="jump",posto = "0,-300",power=50,times=1,duration = 0.5)] [charslot(duration=0.5)] 阿洛伊泽干脆利落地跳了下去,稳稳踩在坑洞的边缘,抹开石灰开始查看。 她抓起一个人的袖子,很快又甩开,走到另一头去查看其他人的服饰。 [charslot] [name="阿洛伊泽"]行了,麻烦拉我一把。 [dialog] [charslot(slot = "l", name = "avg_4204_mantra_1#1$1")] [delay(time=0.5)] [charslot(slot = "l",posfrom = "0,0", posto = "0,-30",duration = 0.5)] [delay(time=0.6)] [playsound(key="$d_avg_clothmovement")] [charslot(slot = "l",posfrom = "0,-30", posto = "0,0",duration = 1)] [charslot(slot = "r",posfrom = "0,-200", posto = "0,0",duration = 1, name = "avg_npc_1966_1#1$1")] [delay(time=1.6)] [charslot(slot = "m", focus = "n")] 在其他人伸手之前,Mantra伸出粗壮的尾巴,将阿洛伊泽轻松卷起,放回地上。 [charslot] [charslot(slot = "m", name = "avg_npc_1966_1#11$1")] [name="阿洛伊泽"]呃...... [charslot(slot = "m", name = "char_401_elysm_na_1#6")] [name="极境"]我都没有过这样的待遇! [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](摇头) [charslot(slot = "m", name = "char_401_elysm_na_1#10")] [name="极境"]好吧现在不是说这个的时候对不起队长。 [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]长话短说。下面多数都是纠察队成员的尸体,至少最上面两层是这样。 [name="阿洛伊泽"]而且,我找到了这个。 [charslot(slot = "m", focus = "n")] 众人看过去,她手里捏着半片薄薄的晶体,大部分被烧焦了,但晶体上存留的规整回路表明,它曾经是一枚芯片。 [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]底下还有不少,都像这样只剩半片,或者炸得半片都不剩了。 [charslot(slot = "m", name = "avg_1037_amiya3_1#6$1")] [name="阿米娅"]......看起来,他们做了一个艰难的选择。 [charslot(slot = "m", name = "avg_npc_1966_1#1$1")] [name="阿洛伊泽"]听上去实在有点轻描淡写呀。 [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](摇头) [charslot(slot = "m", name = "char_401_elysm_na_1#8")] [name="极境"]队长说,矿工们应该是用被拆出来的芯片吸引纠察队过来,然后把纠察队的人一次性解决了。 [name="极境"]毕竟只有解决了追兵,他们才能获得更多时间去取出所有人的芯片。 [charslot(slot = "m", name = "avg_npc_1966_1#10$1")] [name="阿洛伊泽"]这样的行动力、组织性......这哪里像是一般矿工? [name="阿洛伊泽"]他们的领袖一定是有相当军事能力的人......或者是什么别的东西。 [charslot(slot = "m", name = "avg_1037_amiya3_1#10$1")] [name="阿米娅"]别的东西......? [charslot(slot = "m", name = "avg_npc_1966_1#4$1")] [name="阿洛伊泽"]乌萨斯的民间故事,“伟大的圣愚降临在受难者面前,带领他们走出绝境”......只是调侃罢了,不用放在心上。 [charslot(slot = "m", name = "avg_4204_mantra_1#3$1")] [name="Mantra"]...... [charslot(slot = "m", name = "avg_npc_1966_1#5$1")] [name="阿洛伊泽"]但我们有必要在这些矿工的行动变得更加激进之前找到他们。 [name="阿洛伊泽"]毕竟今天是纠察队,明天可能就是宪兵,再之后......说不定就是内卫了。 [charslot(slot = "m", name = "avg_1037_amiya3_1#6$1")] [name="阿米娅"]......我们需要阻止事情往更恶劣的方向发展。 [dialog] [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [delay(time=1)] [playsound(key="$d_avg_snowbootwalk")] [charslot(slot = "m",posfrom = "0,0", posto = "-200,0",duration = 1)] [delay(time=0.5)] [charslot(duration=1)] [delay(time=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g3_miningarea",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_1037_amiya3_1#1$1")] [name="阿米娅"]Mantra女士......您在找什么? [charslot] Mantra神色凝重地扫视着周围的环境,沉默许久后,她的声音在阿米娅脑海中响起。 [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]那位年轻近卫军的话提醒了我。 [name="Mantra"]“圣愚”。 [charslot(slot = "m", name = "avg_1037_amiya3_1#7$1")] [name="阿米娅"]我好像......在凯尔希医生的资料里见过这个词,和乌萨斯人对邪魔的研究有关...... [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]在很久之前,我也曾到访过乌萨斯的土地。 [name="Mantra"]因为一些意外,我被人当作了圣愚。 [name="Mantra"]那时我才知道,这个连萨尔贡黄金城的藏书馆中都没有记录过的乌萨斯的隐秘。 [name="Mantra"]乌萨斯的人们尊崇圣愚,他们相信圣愚代表的超越世俗与苦难的爱,圣愚也因此拥有蛊惑人心的力量。 [charslot(slot = "m", name = "avg_1037_amiya3_1#5$1")] [name="阿米娅"]您怀疑矿区的变故与圣愚有关?可是,圣愚不应该深居在圣骏堡吗......? [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]只是一种直觉,这里发生的一切有种令我熟悉的不安。 [charslot] 阿米娅顺着Mantra的目光环顾四周,并没有捕捉到异样。 [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]...... [name="Mantra"]或许是我多心了,不过也有意外之喜。 [name="Mantra"]这附近有Raidian留下的信标。 [charslot(slot = "m", name = "avg_1037_amiya3_1#8$1")] [name="阿米娅"]Raidian的消息?太好了! [name="阿米娅"]这是您和Raidian之间的通信方式—— [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"](点头) [name="Mantra"]在巴别塔的时候,Raidian是我的第一位通讯兵。 [name="Mantra"]但她的才能不止于此,成为精英干员后,她有了自己的小队。 [charslot(slot = "m", name = "avg_1037_amiya3_1#8$1")] [name="阿米娅"]我还听说过,在Raidian加入之前,罗德岛上有好多人都很害怕Mantra女士您...... [charslot(slot = "m", name = "avg_4204_mantra_1#8$1")] [name="Mantra"]偶尔如此。 [name="Mantra"]我们有些口才强过思考速度的同僚,与他们相处并不总是愉快的,而我又恰好并不长于“解释”。 [name="Mantra"]所以,在罗德岛的茶水间里,渐渐流传起我的“恶名”。 [name="Mantra"]一两次紧急任务中未及提醒的意识侵入,几经转述的夸张故事,我就成了能把手伸进人脑子里搅弄的女巫。 [charslot(slot = "m", name = "avg_1037_amiya3_1#5$1")] [name="阿米娅"]啊!我听过这个,在特蕾西娅小姐给我讲的故事里......我还以为那是萨卡兹的传说。 [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]也许你听到的确实是萨卡兹的传说,议长只是在为我澄清。 [name="Mantra"]在Raidian加入巴别塔后,她也是为我辩解名声的人之一。 [name="Mantra"]至于现在......做这件事的变成了极境,以及你。 [charslot(slot = "m", name = "avg_1037_amiya3_1#8$1")] [name="阿米娅"]这是我们应该做的! [charslot(slot = "m", name = "avg_4204_mantra_1#8$1")] [name="Mantra"](点头) [charslot(slot = "m", name = "avg_4204_mantra_1#1$1")] [name="Mantra"]果然。 [name="Mantra"]找到了。 [charslot(duration=1)] Mantra伸手,抹去信号塔底座上的一些积雪,在露出的标记上缓慢地来回摩挲。 她感受着其中留下的、微弱的电信号波动,一些词语逐渐在头脑中显现。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Sticker(id="st1", text="“乌卡边境”", x=300,y=320, alignment="center", size=24, delay=0.001,block = false, width=700,duration=1)] [Sticker(id="st2", text="“整合运动”",x=300,y=360, alignment="center", size=24, delay=0.001, width=700,block = true,duration=1)] [Sticker(id="st1",duration=1)] [Sticker(id="st2",duration=1)] [delay(time=1)] [Dialog] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="bg_battlefield",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [animtext(id = "at1", name = "group_location_stamp", style="avg_both", pos = "-400,-200", block = false)]
乌萨斯远北中心矿区>
三天前> [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(intro="$distressed_intro",key="$distressed_loop", volume=0.6)] [name="受伤的矿工"]医生,您知道吗! [name="受伤的矿工"]我们打败了那些纠察队的畜生! [charslot(slot = "m", name = "avg_npc_501_1#1$1")] [name="罗德岛医疗干员"]请冷静一点,不要乱动!你受的伤也很重! [charslot] [name="受伤的矿工"]哈哈!那没什么大不了的!能拖几个畜生一块去死,这条命也够本了。 [name="受伤的矿工"]我怎么能冷静? [name="受伤的矿工"]我从来没有想象过——那些高高在上的纠察队也不可能想象过,他们也有要向感染者低头的时候! [name="受伤的矿工"]他还想说什么求饶的话,还好我抢先敲烂了他的脑袋! [name="受伤的矿工"]雷尔金是对的,没有人可以永远骑在我们头上!我们会把那些高高在上的老爷们一个个地掀翻,让他们也尝尝被人踩在脚底下的滋味! [charslot(slot = "m", name = "avg_npc_501_1#1$1")] [name="罗德岛医疗干员"]可是...... [name="罗德岛医疗干员"]唉...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playMusic(key="$darkness_03_loop", volume=0.6)] [charslot(slot = "m", name = "avg_npc_1967_1#1$1",duration=1)] [delay(time=1.5)] [name="尼克托"]雷尔金,都检查过了。 [name="尼克托"]一共是十辆乌萨斯军用中型牵引车,剩的能源不算多,所有人都上车的话,最多能将我们送到两百公里外。 [name="尼克托"]除了武器弹药,我们还搜出来一些食物和水,数量不算多,但是没有药...... [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]已经是不错的战果了。 [charslot(slot = "m", name = "avg_npc_1967_1#3$1")] [name="尼克托"]我不认为这些东西值得我们付出这样的代价...... [charslot(slot = "m", name = "avg_npc_1967_1#1$1")] [name="尼克托"]对了,我们发现有一个集装箱的门锁被额外加密了......需要识别码。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]哼......有没有人可以告诉我,你们这里还隐藏着什么秘密? [name="雷尔金"]这个时候还在矿场徘徊,别告诉我你们只是在无所事事地巡逻。 [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_082",duration=0.5)] [delay(time=1)] [name="恐惧的纠察队队员"]我不知道...... [name="恐惧的纠察队队员"]我只是负责开车的人,队长让我去哪我就去哪,和拉车的驮兽没什么区别! [dialog] [charslot(slot = "m", name = "avg_npc_1963_1#10$1")] [PlaySound(key="$d_avg_swordexsheath")] [delay(time=1)] [name="雷尔金"]识别码,或者你的命。 [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]我不知道!我真的不知道! [name="恐惧的纠察队队员"]为了防止货物跑掉,识别码从来没有给过我们!只有站点负责收货的人才能打开! [charslot(slot = "m", name = "avg_npc_1963_1#10$1")] [name="雷尔金"]“防止货物跑掉”是什么意思?什么货会自己跑掉? [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]——! [CameraShake(duration=0.3, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1963_1#5$1")] [name="雷尔金"]我问你,这个集装箱里面,装的到底是什么?! [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]我...... [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]...... [name="雷尔金"]尼克托,给我一块炸药。 [charslot(slot = "m", name = "avg_npc_1967_1#4$1")] [name="尼克托"]雷尔金,你要干—— [charslot(slot = "m", name = "avg_npc_1963_1#10$1")] [name="雷尔金"]按我说的做! [charslot(slot = "m", name = "avg_npc_1967_1#6$1")] [name="尼克托"]...... [charslot] 雷尔金将一块小型源石炸弹贴在了载具集装箱的锁上,这样简单的动作,却因为他急促的呼吸而差点失手。 [dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]...... [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]啊...... [dialog] [PlaySound(key="$d_avg_open_glasscabinet")] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [charslot] 集装箱的门缓缓掉落。 雷尔金这才看到,足足有三四十人被装在十来平米的集装箱里,他们无一例外,早已停止了呼吸。 有的人维持着挣扎的姿势,体表的源石结晶扎进了旁人的身体,伤口处已是一片模糊——毫无疑问,他们被装进车里的时候还活着。 雷尔金已经分不清到底是什么夺走了他们的性命,他不愿再去想...... [dialog] [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [Blocker(a=0, r=0,g=0, b=0, fadetime=2, block=true)] [name="雷尔金"]......你知道吗? [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]我不知—— [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1963_1#5$1")] [name="雷尔金"]别他妈的装傻!! [name="雷尔金"]是谁......是谁让你们做这种事的?! [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]是矿区的负责人——不对,是女大公!是女大公逼我们的! [name="恐惧的纠察队队员"]她在意矿区里矿工的死活,如果某个矿场的矿工数量有减少的话,矿场的负责人是要受处罚的! [name="恐惧的纠察队队员"]因矿工逃跑而产生的人数缺口,各个矿场都要想办法补上,他们会花钱买点感染者——有时候非感染者也行,但是价格要贵些。 [name="恐惧的纠察队队员"]可是这些都和我没关系!您看,那些真正的坏人都已经被您杀了! [name="恐惧的纠察队队员"]我只是一个负责运货的司机,我只能听上头的指挥,在这一点上我们又有什么区别呢...... [name="恐惧的纠察队队员"]感染者老爷,行行好吧,您放过我,我保证不会再回到纠察队了,您就当我已经死了—— [charslot(slot = "m", name = "avg_npc_1963_1#3$1")] [name="雷尔金"]...... [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]不,我们不一样。 [charslot(slot = "m", name = "avg_npc_1963_1#10$1")] [name="雷尔金"]这里没有任何一个人是自己愿意变成感染者的......但你是有选择的,你可以选择不和那些刽子手站在一起。 [name="雷尔金"]我没有任何理由宽恕你。 [dialog] [charslot] [PlaySound(key="$d_avg_snowbootwalk")] [charslot(slot = "m", name = "avg_npc_1971_1#1$1",duration=1)] [delay(time=2)] [name="霍里"]雷尔金,搜集来的食材都整理好了。 [name="霍里"]这些纠察队的伙食真不错,我们今晚可以—— [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]......父亲? [charslot(slot = "m", name = "avg_npc_1963_1#6$1")] [name="雷尔金"]......什么? [charslot(slot = "m", name = "avg_npc_1971_1#8$1")] [name="霍里"]......啊...... [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]父亲?真的是您? [name="恐惧的纠察队队员"]太好了,您快向这位老爷解释解释吧!您快告诉他,我不是坏人——我的父亲都是感染者,我怎么会与感染者为敌呢? [charslot(slot = "m", name = "avg_npc_1971_1#1$1")] [name="霍里"]加尼亚......你不是,去圣骏堡了...... [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]我去了!我真的去了,我没有骗您! [name="恐惧的纠察队队员"]可是圣骏堡也需要钱才能活下去!没有哪个地方会满地都是面包和蜜酒——帮军老爷开车是我唯一的出路了。 [name="恐惧的纠察队队员"]父亲......求求您救救我......我再也不敢了...... [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]...... [name="雷尔金"]霍里...... [charslot(slot = "m", focus = "n")] 他无言地凝视着似乎还不清楚状况的老矿工,侧过头,示意霍里看向一旁载具上的集装箱。 [charslot(slot = "m", name = "avg_npc_1963_1#10$1")] [name="雷尔金"]我不会试图感化他,更不会放过他。 [name="雷尔金"]如果他的确是你的孩子...... [dialog] [PlaySound(key="$d_avg_metalcollar")] [delay(time=1)] [PlaySound(key="$d_avg_snowbootwalk")] [charslot(slot = "m",posfrom = "0,0", posto = "200,0",duration = 1,afrom=1,ato=0)] [delay(time=2)] [charslot] 雷尔金把手里的刀扔到地上,转身走向一旁。 [dialog] [charslot(slot = "m", name = "avg_npc_1971_1#1$1")] [name="霍里"]......啊...... [charslot(slot ="m", action="shake", power=5, times=30, duration=0.3)] [name="霍里"]不......不对啊...... [charslot(slot ="m", action="shake", power=10, times=50, duration=0.3)] [name="霍里"]这不是我的孩子,这不是我的孩子啊? [charslot(slot = "m", name = "avg_npc_082")] [name="恐惧的纠察队队员"]父亲......? [charslot] 即使时值深秋,集装箱里的尸首也已经散发出了臭味。 老矿工的视线在集装箱深处那扭曲而模糊的肢体,与眼前高大的年轻人之间来回移动...... 最终,他只是像不敢置信一般不断地摇头。 [charslot(slot = "m", name = "avg_npc_1971_1#7$1")] [name="霍里"]我的孩子不会这样......不会说这样的话,也不会做这样混账的事。 [charslot(slot = "m", name = "avg_npc_1971_1#4$1")] [name="霍里"]你只是个......该死的恶棍...... [charslot(slot = "m", name = "avg_npc_1971_1#5$1")] [name="霍里"]你为什么——你为什么戴着我儿子的面皮?为什么住在他的身体里?! [charslot] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=15, randomness=90, fadeout=true, block=false)] [PlaySound(key="$bodyfalldown2")] 原本颤颤巍巍的老矿工突然暴起,将眼前跪着的男子撞倒在地上。 [dialog] [PlaySound(key="$d_avg_punch")] [CameraShake(duration=0.2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral",channel="2")] [CameraShake(duration=0.2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true)] 他冲上去,那样猛烈地撕扯、殴打,像是要把什么东西从这具肉体里揪出来一样用力。 倒地的男子毫无反抗之力。 [charslot(slot = "m", name = "avg_npc_1971_1#5$1")] [name="霍里"]你是谁?你到底是谁?! [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="霍里"]可怜的加尼亚,他的灵魂原本能得救——原本不是这样的!都是、都是你这个恐怖的东西,才害得他真正无处可去了! [multiline(name="霍里")]你去死—— [PlaySound(key="$fightgeneral",channel="3")] [Blocker(a=0.2, r=1,g=0, b=0, fadetime=0.3)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [multiline(name="霍里")]你去死啊啊啊啊啊啊!!! [Dialog] [PlaySound(key="$fightgeneral",channel="4")] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [hidecgitem] [Image] [charslot]